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House of Mystery

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House of Mystery
House
Aliases
Attributes
Living sentient house that can travel through the realms of time and space.
Associated characters
Status
Owned by John Constantine
Creators
First appearance
Last appearance


The House of Mystery exists as a location in the DC Universe simultaneously in Kentucky and in The Dreaming. The origins of the House of Mystery are unknown. In fact, very little is known about the House of Mystery in general. The architecture is indeterminate and changes periodically. The same holds true for the inside of the house: the rooms constantly shift, and one never enters the same room twice. The House of Mystery lies in the same graveyard as the House of Secrets, its companion. Whereas Abel resides in the House of Secrets, Cain makes the House of Mystery his abode.

The House of Mystery possesses sentience, along with mystic powers. It has possessed someone before, and merged with the House of Secrets briefly. This ties into the constantly shifting appearance of the House of Mystery. It was torn down in the metafictional The House of Mystery #321, but its existence was restored during the Crisis.

VertigoEdit

John Constantine has had one "advertisement" appearance for the House of Mystery, in which he talks about his former visits to the House of Mystery. A short story of his life was also presented in both the first and second Halloween Annual. This stories takes place within the current Peter Milligan Hellblazer run.

Justice League DarkEdit

The House of Mystery operates as the Justice League Dark's base of operations. John Constantine claims he won the keys to the place in a poker game between Father Time, Doctor Occult and himself. John also uses the house as transportation and as a weapon.

By Justice League Dark issue 30, John lost the House to Zatanna when he was ousted as the team leader.

PowersEdit

The House is a sentient living being. It is virtually indestructible, and can fix any damages done to it. The House is virtually a realm that houses infinite amount of monsters and organisms, which John uses as his personal demonic army. The House can travel through different realms and in between time and space, where John can use it as a means to travel and escape. The House exist in a "Void of Time." Time does not pass in the House itself, as though it would seem as John has spent years in the house without appearing to age.

Any uninvited visitors that unwittingly goes inside the house is stricken with psychological attacks. They are cursed, and are forced to relieve their worst nightmares. Worst of all, they become slaves of the owner of the House, John Constantine to be specific, and becomes under their control. John can summon them back at the house whenever he needs them.

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